Age of Empires II: The Conquerors > Game Mods > v1.5 Beta R7

v1.5 Beta R7

by UserPatch - 28183 downloads

Please adjust your settings from the game room menu options.

For now, settings must be reconfigured for each beta, so please verify your options.See the Features section for option details: [You must login to view link]menu_options_up_15.png

Important Information:

Please remember that this is beta software. It contains known bugs and incomplete functionality. We do not recommend running beta software in competitive games or tournaments, and support is limited at this time to questions and bug reports.If you choose to run beta software, you agree that we won't reset any rated games in case of crashes or bugs caused by unsupported software. It is your responsibility to ensure that maps or required game modifications are working.Please report crashing issues / problems here: sure to attach the following files when experiencing crashes:C:\Program Files (x86)\Voobly\voobly (1).txtC:\Program Files (x86)\Voobly\voobly (2).txtC:\Program Files (x86)\Voobly\voobly (3).txtC:\Program Files (x86)\Voobly\voobly (4).txtC:\Program Files (x86)\Voobly\minidump (1).dmpC:\Program Files (x86)\Voobly\minidump (2).dmpC:\Program Files (x86)\Voobly\minidump (3).dmpC:\Program Files (x86)\Voobly\minidump (4).dmp

Changes for 6208 (R7):

  • New ATTR_BLAST_LEVEL flags: 4: logistica-style 5HP damage, 8: elephant-style half damage.
  • Fixed issue with AI memory overflows caused by extended scenario tributes.
  • Fixed issue with rms resource consts for regicide and death match games.
  • Fixed issue with unexpected stack object duplication when testing scenarios.
  • Improved AI scripting with additional commands and direct transport unloading.
  • No rec compatibility break, so this release remains R7.

Changes for 6188 (R7):

  • New menu option: "Game Mechanics->Disable Market Ctrl Keys" to disable Ctrl and Ctrl+Shift.
  • No rec compatibility break, so this release remains R7.

Changes for 6186 (R7):

  • Hidden Scores option now displays names and team numbers onscreen.
  • Hold "Ctrl" when buying or selling at the market for 1000 resources per click.
  • Hold "Ctrl+Shift" when buying or selling at the market for 10000 resources per click.
  • Fixed issue with rms terrain desyncs from certain object creation orders.
  • No rec compatibility break, so this release remains R7.

Changes for 6168 (R7):

  • Client: Added support for Hidden Scores in the game room settings.
  • Fixed issue with rms comment activation in regard to "if" statements.
  • Fixed issue with rms cliffs placing terrain objects on replaced map tiles.
  • No rec compatibility break, so this release remains R7.

Changes for 6160 (R7):

  • Fixed issue with palisade gate, feitoria, genitour, and siege tower hotkeys.
  • WK will require an update before you can use these new separated hotkey entries.
  • Please use the palisade gate/feitoria and genitour/siege tower entries until then.
  • No rec compatibility break, so this release remains R7.

Changes for 6146 (R7):

  • Pathing should be smoother for non-scenario games at 250 population cap or lower.
  • This will not change pathing routes and is intended to minimize stop-and-go motions.
  • Pathing for scenarios and 275+ population cap games will operate exactly as before.
  • Rms/Scx: The ATTR_TRAITS no-delete flag will not block incomplete foundation cancellation.
  • Rec: Hold "Shift" when clicking the Flare button to enable wall scanning to find holes, etc.
  • Fixed issue where holding "Alt" when right-clicking to garrison may target objects instead.
  • Fixed issue with excessive pathing lag for minimum range unit auto-retreating.
  • Fixed issue with garrison arrow count updates for building foundations (yasama).
  • Fixed issue where AI villagers may idle after construction in some cases.
  • Fixed issue with longboats being unable to automatically attack on beach.
  • Fixed issue with the color and visibility of treason minimap event flares.
  • Fixed issue with incomplete gaia object lists in the scenario editor.
  • New rec version id VER 9.F replaces 9.E due to several sync breaking fixes.
  • Backward compatibility for v1.5 Beta R6 recs (9.E) and v1.4, v1.3, v1.0c, v1.0b recs.
  • Please check and confirm your game room menu options for R7.

Changes for 6094 (R6):

  • Rms/Scx: GAIA_SET_PLAYER_DATA the DATA_MODE_FLAGS to adjust spies/treason buttons.
  • The multiplayer setup screen now preserves the last hosted game type except scenarios.
  • No rec compatibility break, so this release remains R6.

Changes for 6088 (R6):

  • Rec: Hold "Shift" when clicking another player's object to switch without changing view.
  • Fixed issue with gaia conversion handling in scenarios and campaigns.
  • No rec compatibility break, so this release remains R6.

Changes for 6068 (R6):

  • New menu option: "Game Mechanics->Custom Normal Mouse" for a smooth, system aoc cursor.
  • New menu option: "Game Mechanics->More Hotkeys Priority" to prioritize More over go-to hotkeys.
  • New menu option: "Other Options->Faster Single Player" to match multiplayer speed levels.
  • New menu option: "Other Options->Background Audio" for audio while multitasking.
  • Client update fix: Hold "Ctrl+Alt" when right-clicking to move without targeting.
  • The "Ctrl+X", "Ctrl+C", "Ctrl+V", and "Ctrl+A" hotkeys now work for all text input.
  • Reset a hotkey from the editor with a right-click while changing it.
  • Hotkeys under "More" (Build, Dock) now have priority over go-to-building hotkeys.
  • Hold "Shift" when clicking the Idle Villager button to find idle military units.
  • The mouse wheel activates manual gate rotation mode without affecting hotkeys.
  • Rec: Adjust speed: "Ctrl+Left" for slower, "Ctrl+Right" for faster, "Ctrl+Shif
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